Match Format
Matches are one (1) innings each per team. Innings are limited
by overs and time.
Each one (1) day match is of five hours ten minutes.
Each Innings consists of forty (40) overs.
Compulsory Declaration
The team that bats first shall have up to half the available
playing time for its innings, at which time it shall declare (allowing twenty (20) minutes between innings). If no time has
been lost (e.g. weather, ground conditions, opposition team not ready to start on time) during this innings, the compulsory
declaration shall be at the completion of 40 overs.
Balls per Over
There shall be six (6) balls per over to a maximum of eight (8) balls
per over.
Over Rate
The expected minimum over rate is eighteen (18) overs
per hour. This has been set in an attempt to encourage fair play.
Pitch Length
Length of pitches shall be 20.12metres.
Bowling Restrictions
No less than six (6) bowlers shall be used. No bowler
shall bowl more than eight overs. No bowler shall bowl more than five (5) overs per spell. The bowler may not commence bowling
a new spell for a minimum period of four (4) overs.
Wides
All wides in each over will be counted as runs to the
batting side. Each wide called shall be bowled again to a maximum of eight (8) balls bowled per over.
If the bowler bowls the ball so wide of the wicket that, it
passes outside the lines agreed and so marked by both Umpires and Coaches the umpire shall call and signal ‘wide ball’
as soon as it has passed the line of the striker’s wicket.
However, the umpire shall not adjudge a ball as being wide
if:
a) the striker, by moving from his guard position, causes the
ball to pass out of his reach.
- the striker moves and thus brings the ball within his reach.
- the striker moves and in so doing causes the bowler to bowl a different
line that travels beyond those lines marked. This brings the onus on the striker to play within the Spirit of the game of
Cricket.
Should the batsmen run a run on a wide, It shall be counted
as an extra run to the batting team, I.e. 1 wide + 1 run = 2 wides.
NOTE: This is the Law in ordinary cricket. The TV one day cricket
rule for leg side or height does NOT apply.
No Balls
All No Balls in each over will be counted as runs to the batting side. Each
No Ball called shall be bowled again to a maximum of eight (8) balls bowled per over.
No Balls shall be called for any ball bowled that pitches above
waist height as it passes the striker while he is standing up at the crease, and one (1) run shall be added to the batting
team's score.
No ball shall be called for any ball bowled that bounces above shoulder height
as it passes the striker while he is standing up at the
crease, and one (1) run shall be added to the batting team's
score.
No ball shall be called for any ball bowled that bounces more than twice
before It reaches the striker's batting crease and one (1) run shall be added to the batting team's score.
No Ball shall be called for overstepping the popping crease.
Extra balls are to be bowled when no balls have been called to a maximum of two (2) extra per over but not exceeding 8 balls
overs.
LBW
No LBW’s will be called but, the bowler and batsman should be informed that it would be Leg Before
Wicket at the higher grade.
10 Metres Rule (Fielding restriction)
The ONLY players allowed within ten (10) metres of the
batsman are the wicket keeper and slips fielders. (This is a New Zealand Cricket Council recommendation for Under 16 Grades
and below.)
The rule IS TO BE STRICTLY OBSERVED in the interests
of safety for the children.
Retired Batsmen
There shall be no compulsory retirement, but the
coaches and selectors shall have at their discretion opportunity to retire a batsman or if in discussion with the opposing
team's coach a batsman is requested to be retired after he has scored fifty (50) runs.
A batsman retired including those retired hurt, may resume
their innings (in the order they originally batted) after all other team members have batted.
12th Man/Replacement of Players
A 12th and 13th man may be used as a substitute
fielder or batsman.
Determination of Result
Win:
The team with the highest score, regardless of wickets lost,
is the winner.
Tie:
If the score is exactly tied at the end of the match (regardless
of the number of wickets lost by either team), the result is a tie.
Rain interruption
Should rain interrupt play an adjustment will be made in agreement
between both teams managers to reduce the number of runs required by the team batting second in order to give equal opportunity
for a fair result. Should there be no agreement the game will continue to the agreed finishing time and a draw declared.
Drinks Intervals
A drinks interval may be taken in each innings, at intervals
not less than 40 minutes. (It is recommended that these be every 45 minutes.)
A change of innings shall be counted as a drinks interval.
Drinks must not take more than five (5) minutes from
the end of one over to the commencement of the next.
At all other times the Rules of Cricket apply.