Match Format
Matches are one (1) innings each
per team. Innings are limited by overs and time.
Each
one (1) day match is of four hours duration. Each Innings consists of thirty (30) overs.
Compulsory Declaration
The
team that bats first shall have up to half the available playing time for its innings, at which time it shall declare (allowing
twenty (20) minutes between innings). If no time has been lost (e.g. weather, ground conditions, opposition team not ready
to start on time) during this innings, the compulsory declaration shall be at the completion of 30 overs.
Balls per Over
There shall be six (6) balls
per over to a maximum of eight (8) balls per over.
Over Rate
The
expected minimum over rate is eighteen (18) overs per hour. This has been set in an attempt to encourage fair play.
Pitch Length
Length
of pitches shall be 20.12metres.
Bowling
Restrictions
No less than six (6) bowlers
shall be used. No bowler shall bowl more than eight overs. No bowler shall bowl more than five (5) overs per spell. The bowler may not commence bowling a new spell for a minimum period of four (4) overs.
Wides
All wides in each over will be counted as runs to the batting
side. Each wide called shall be bowled again to a maximum of eight (8) balls bowled per over.
If the bowler bowls the ball so wide of the wicket that,
it passes outside the lines agreed and so marked by both Umpires and Coaches the umpire shall call and signal ‘wide
ball’ as soon as it has passed the line of the striker’s wicket.
However, the umpire shall not adjudge a ball as being
wide if:
a) the striker, by moving from his guard position, causes the
ball to pass out of his reach.
b) the striker moves and thus brings the ball within
his reach.
c) the striker moves and in so doing causes the bowler
to bowl a different line that travels beyond those lines marked. This brings the onus on the striker to play within the Spirit
of the game of Cricket.
Should the batsmen run a run
on a wide, It shall be counted as an extra run to the batting team, I.e. 1 wide + 1 run = 2 wides.
NOTE: This is the Law in ordinary cricket. The TV one day
cricket rule for leg side or height does NOT apply.
No Balls
All No Balls in each over will be counted as runs to the batting side.
Each No Ball called shall be bowled again to a maximum of eight (8) balls bowled per over.
No Balls shall be called for any ball bowled that pitches above waist height as it passes the striker while he is standing
up at the crease, and one (1) run shall be added to the batting team's score.
No ball shall be called for any ball bowled that bounces above shoulder
height as it passes the striker while
he is standing up at the crease, and one (1) run shall be added to the batting team's score.
No ball shall be called for any ball bowled that bounces
more than twice before It reaches the striker's batting crease and one (1) run shall be added to the batting team's score.
No
Ball shall be called for overstepping the popping crease. Extra balls are to be bowled when no balls have been called to a
maximum of two (2) extra per over but not exceeding 8 balls overs.
LBW
There are
NO LBW's in these matches. However, the umpire may advise the bowler had the batsmen been out if an appeal was made.
10 Metres Rule (Fielding restriction)
The
ONLY players allowed within ten (10) metres of the batsman are the wicket keeper and slips fielders. (This is a New Zealand
Cricket Council recommendation for Under 16 Grades and below.)
The rule IS TO BE STRICTLY OBSERVED in the interests of safety for the children.
Retired Batsmen
There
shall be no compulsory retirement, but the coaches and selectors shall have at their discretion opportunity to retire a batsman
or if in discussion with the opposing team's coach a batsman is requested to be retired after he has scored fifty (50) runs.
A
batsman retired including those retired hurt, may resume their innings (in the order they originally batted) after all other
team members have batted.
12th Man/Replacement of Players
A 12th and 13th man
may be used as a substitute fielder or batsman.
Determination of Result
Win:
The
team with the highest score, regardless of wickets lost, is the winner.
Tie:
If
the score is exactly tied at the end of the match (regardless of the number of wickets lost by either team), the result is
a tie.
Rain interruption
Should
rain interrupt play an adjustment will be made in agreement between both teams managers to reduce the number of runs required
by the team batting second in order to give equal opportunity for a fair result. Should there be no agreement the game
will continue to the agreed finishing time and a draw declared.
Drinks Intervals
A
drinks interval may be taken in each innings, at intervals not less than 40 minutes. (It is recommended that these be every
45 minutes.)
A
change of innings shall be counted as a drinks interval.
Drinks
must not take more than five (5) minutes from the end of one over to the commencement of the next.
At all other
times the Rules of Cricket apply.